Ready, Aim... Play!
Watch the action unfold and feel the adreanline!


Why Choose Xtreme Kombat Airsoft?
Bring your group to Xtreme Park Adventures for the best airsoft experience in Durham! We have eight individual playing fields spanning 20 acres. You and your friends will enjoy an immersive, realistic experience. There’s ample space to strategize, take cover, advance, or find the perfect position to engage the opposition.
Our rental shop has everything you need to gear up – from high-performance airsoft guns, to quality masks, and optics. We accommodate various play styles with different limits (SEE OUR FIELD LIMITS BELOW)
Who Is Airsoft For?
- Age 8+ Recommended
- Birthday parties
- School groups
- Church groups
- Team Building activities
- Family outings
- Bachelor parties
Airsoft Pricing
Our prices are competitive with other airsoft fields around Durham and provide a great value to our guests. We also offer discounted group rates and birthday party packages! Call and ask about our monthly specials & promotions!

Itemized Pricing

Airsoft Field Fee
$35. Includes all day access to the fields. If you have your own equipment you only pay the entry fee.

Rentals
· M4: $25
· Mask: $5
· Tank: $5
· Vest: $5

BBs
· $7 per bag of 1,000
· $22.50 per bag of 5,000 of 0.20g
· $25 per bag of 5,000 of 0.25g

1 Hour of Private Instruction
Don’t like playing with other people? We can make your event more private
· $100 for groups of 10p or fewer
· $150 for groups of 11p+
· $50 per additional hour

Airsoft Packages


Airsoft Discounts
Hours of Operation
Monday – Friday: 10:00 am – 4:00 pm
Saturday & Sunday: 10:00 am – 6:00 pm
Birthday Party Package
Plan the coolest birthday party ever at Xtreme Park Adventures!
Ages 8+
Starting from $49.99 per player.
Waiver
At Xtreme Park Adventures we require everyone to have a signed waiver for all our activities.
Airsoft Field Gun Safety Limits
Safety Minimum Engagement Distance (MED)
- Normal Pistol - Must be 0.8-1.1J or under 345 FPS w 0.2g bb, 3-5ft MED
- Tapped/HPA Pistol - Must be under 90Psi or 0.8-1.1J
- Rifle - Must be under 1.49J or 400 FPS w 0.2g bb, 10ft MED
- Tapped/HPA Rifle - Must be under 100Psi or 1.49J, 10-15ft MED
- Binary Trigger - 10ft MED but No Binary in the buildings
- Sniper/DMR - Must be 1.7-1.5J or under 420 FPS w 0.2g bb, 50ft MED
- LMG - Full auto allowed from 30-50ft MED (No over shooting)
Shields Rules
- Must be used with pistol, shotgun, or SMG
- Blocks BB hits, but does not block grenades
- Referee Discretion - Grenades disable shields for the remainder of the round
Hits Rules
- DON’T OVERSHOOT (unreasonably shooting someone not calling their hits)
- Gun hits do not count
- Ricochets do not count
- Grenades kill radius = 10ft, unobstructed, sound or BB grenade
Airsoft Game Menu
Whether you want a game that’s fast, immersive, or perfect for small groups, we have an expansive game menu where you can choose the best match to add more excitement and fun to your experience!
At Xtreme Park Adventures, we do not believe in throwing you in a field and just running wild with no direction and boring games. We have created a Game Menu where our staff or YOU can choose from to add more excitement and enhance your airsoft experience!

Team Deathmatch (TDM)
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Objective: Tag the other team more than they tag you before time runs out.
Directions: Two equal teams start on opposite sides. When tagged, return to your team’s respawn spot, count 10 seconds out loud, and re‑enter.
Win Condition: Most players alive / most tags at the horn, or a complete wipe.
Time/Respawns: ~10 minutes. Unlimited respawns.

Push the Flag
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Objective: Carry the center flag as far forward as possible into enemy territory.
Directions: One team starts as attackers (pushing the flag), the other as defenders. If the flag carrier is tagged, drop the flag where it was hit. Instructors mark the furthest distance.
Win Condition: Furthest recorded push wins. Switch sides and repeat for fairness.
Time/Respawns: Single round per side. Standard hit rules; quick walk‑back respawn unless told otherwise.
Notes: No throwing the flag

Attack & Defend (Infected)
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Objective (Defenders): Survive the round inside the defended area.
Objective (Attackers): Tag all defenders. When a defender is tagged, they switch sides and join the attackers.
Directions: Defenders hold the objective zone. Attackers press in from outside. Tagged defenders remove their defender tape and immediately play as attackers.
Win Condition: If any defender survives to the horn, defenders win. If all defenders are converted, attackers win.
Time/Respawns: Defenders survive ~8 minutes. Attackers have unlimited respawns at their start.
Notes: Defenders must remain in the defend zone.

King of the Hill (Slapstick)
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Objective: Hold the center slapstick in your color when time ends.
Directions: Fight to the middle, flip the slapstick to your team color, and keep it. Expect frequent flips.
Win Condition: Your color is showing at the horn.
Time/Respawns: Fixed round. Walk‑back respawns.

Hot Potato (aka “Chicken Game”)
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Objective: Don’t be the team holding the “chicken” (prop) when the timer ends.
Directions: Pick up the prop to move it. If you’re tagged while holding it, drop it where you’re hit; either team can grab it.
Win Condition: Team not holding the prop at the horn wins.
Time/Respawns: Single timed round. Standard respawns.

Capture the Flag (CTF)
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Objective: Grab the enemy flag and return it to your base.
Directions: Two bases, two flags. Take the enemy flag off its stand and carry it back. If you’re tagged while carrying, drop the flag where you’re hit. Your team must touch your base with the flag to score.
Win Condition: Flag capture if no flag is capture the game will end in a tie.
Time/Respawns: Timed rounds. Unlimited respawns.
Notes: No flag throwing.

Bomb Defusal
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Objective (Attackers): Plant the bomb at the target site.
Objective (Defenders): Prevent the plant or defuse a planted bomb.
Directions: Attackers must plant within ~3 minutes. To plant, place the bomb at the site and hold it per ref instruction. Defenders can defuse a planted bomb by holding for ~10 seconds (count out loud).
Win Condition: Attackers win if the bomb is successfully planted and held to “boom.” Defenders win if the plant never happens in time or they complete a defuse.
Time/Respawns: Timed round. Standard walk‑back respawns unless stated otherwise.

VIP Escort
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Objective (Escort Team): Get the VIP safely to the extraction point.
Objective (Opposition): Stop the escort.
Directions: VIP moves slowly (no running). Escort must physically move with/near the VIP. If the VIP is hit, the round ends immediately (escort fails).
Win Condition: VIP reaches the extraction alive.
Time/Respawns: Single timed round. Standard respawns for players; VIP has no weapon.

Hostage Rescue
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Objective (Rescuers): Secure the hostage and bring them back to your base.
Objective (Guardians): Prevent the extraction.
Directions: Hostage cannot move alone; a rescuer must physically move them. If the carrier is tagged, drop the hostage where hit. Guardians may reposition, but may not use the hostage as a shield.
Win Condition: Hostage successfully reaches the rescue base, or time expires with guardians in control.
Time/Respawns: Timed. Standard respawns

Gauntlet (Winner‑Stays 1v1)
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Objective: Win your duel and keep your team on the board.
Directions: Players form a line. Two players duel 1v1. Winner stays, next challenger steps in. No outside interference.
Win Condition: Team with the last player standing wins.
Time/Respawns: One‑hit elimination. No respawns while the duel runs.

Medic Mode
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Objective: Keep your team in the fight using designated medics.
Directions: Each team has Medics (about 1 per 5 players). When a player is tagged, a Medic can revive/respawn them by touch per ref instruction. After a revive, wait ~5 seconds, then re‑enter. If the Medic is tagged players cannot be respawn.
Win Condition: Complete your mission objective (e.g., TDM/CTF) with revives/respawn enabled.
Time/Respawns: Standard round timing. Revives/respawn replace most walk‑backs.

D‑Day
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Objective (Attackers): Clear defenders out of the Hotel.
Objective (Defenders): Hold the Hotel until attackers run out of lives/time.
Directions: Defenders start inside the Hotel; Attackers start at MadMax and push up. Defenders have 1 life. Attackers have 3 lives each. Eliminated players stage at the bridge when out of lives.
Win Condition: Attackers win when the Hotel is fully cleared. Defenders win if the Hotel holds until the horn.
Time/Respawns: Timed scenario. Limited lives as above.
Testimonials

First experience playing airsoft
Our teenagers loved their first experience here playing air soft. So much so that they plan to go back whenever they can and are now obsessed with getting more gear.
The staff was helpful to me as a parent and it seems like a safe environment for our kids to burn out some energy, get outside, and meet other teens.

Awesome experience with my team
Took my team there. We were like 50 group of people. It was an awesome experience thank you for the team for helping us set it up so everyone was happy and enjoying the adventure.
FAQs
Xtreme Park Adventures Airsoft Frequently Asked Questions
What does it feel like?
Airsoft BBs travel pretty fast and in some instances it can hurt a little. A BB hitting your body feels like a hard pinch and goes away in a few seconds
What clothing should I wear?
We recommend you wear clothing you don’t mind getting dirty. Also try wearing long sleeve shirts and pants. And if you can wear dark colors (camouflage is best) since bright colors will give your position away!
Do you provide any protection?
We have vests available for rental. We also have coveralls available for sale for a small fee that cover all your body and clothing. They are camouflage print so they are great for hiding.
How old do you have to be to play?
There is no true age limit in airsoft. We normally don’t recommend anyone under 8 to play. We do require and adult to play together with the minor if he/she is under 10. Ten and up can be dropped off at the facilities.
How long are games?
What kind of games do we play?
How long will my BBs last me?
This all depends how trigger happy you are. Our rental guns are fully automatic and can shoot up to 10 BBs per second! Our average recreational player will spend 1000-2000 BBs in 2-3 hours.
How long can I play?
Once you pay your park fee you can stay until park closes. There is no time limit. You are basically limited by your ammunitions.
What is a scenario game?
Scenario games are special games we design to last for a full day. Normally these games have long objectives that last 1-2 hs each. All players are typically separated in 2 or 3 teams and they accumulate points as the day progresses. In scenario games we combine all playing fields, thus no private parties or paintball games will occur that day (except the paintball speedball field). These games are a ton of fun and we encourage you to try at least one if you never did!
Can my group play by itself?
Yes. For you to have a private group you must hire a private instructor for a fee.
What happens if I have never played before, do I have to play with advanced players?
Our instructors always make sure to balance teams out. If there is a group of 20 beginners and there are say 6 advanced players our instructors will divide the group in half and put 3 good players on each side.
Do we have to have an instructor with us at all times?
Yes you do. For your safety we require you are with an instructor at all times.
Do I have to make reservations?
For public paintball and airsoft, you are not required to, but we highly recommend it, especially on Saturdays and Sundays. Some days we are fully booked and if you do not have a reservation, we may not have equipment. If you have your own equipment then you do not need a reservation. Private airsoft parties REQUIRE a reservation. Click here to view our reservation policies.
Can I bring my own BBs?
Yes you can. UNLESS you are renting our guns then you have to purchase our BBs. Cheap BBs will damage the guns, they tend to get stuck and will make your day miserable!
I am a mom/dad, what do we do when we are there?
Join us for Airsoft in Durham
Xtreme Park Adventures is the ultimate destination in the Raleigh-Durham area for airsoft, and we look forward to your visit!
For common questions not related to airsoft, please visit our main Frequently Asked Questions. You can also reach us directly and reserve your airsoft experience or learn about group rates by calling us at 919 596 6100 or using our contact form.
